Looks like things go bad around here:
7467 stat64("/dev/dri/renderD128", {st_mode=S_IFCHR|0660, st_rdev=makedev(226, 128), ...}) = 0
7467 readlink("/sys/dev/char/226:128/device/subsystem", "../../../bus/pci", 4096) = 16
7467 openat(AT_FDCWD, "/sys/dev/char/226:128/device/uevent", O_RDONLY|O_LARGEFILE) = 17
7467 fstat64(17, {st_mode=S_IFREG|0644, st_size=4096, ...}) = 0
7467 read(17, "DRIVER=vmwgfx\nPCI_CLASS=30000\nPCI_ID=15AD:0405\nPCI_SUBSYS_ID=15AD:0405\nPCI_SLOT_NAME=0000:00:0f.0\nMODALIAS=pci:v000015ADd00000405sv000015ADsd00000405bc03sc00i00\n", 4096) = 161
7467 close(17) = 0
7467 openat(AT_FDCWD, "/sys/dev/char/226:128/device/vendor", O_RDONLY|O_LARGEFILE) = 17
7467 fstat64(17, {st_mode=S_IFREG|0444, st_size=4096, ...}) = 0
7467 read(17, "0x15ad\n", 4096) = 7
7467 close(17) = 0
7467 openat(AT_FDCWD, "/sys/dev/char/226:128/device/device", O_RDONLY|O_LARGEFILE) = 17
7467 fstat64(17, {st_mode=S_IFREG|0444, st_size=4096, ...}) = 0
7467 read(17, "0x0405\n", 4096) = 7
7467 close(17) = 0
7467 openat(AT_FDCWD, "/sys/dev/char/226:128/device/subsystem_vendor", O_RDONLY|O_LARGEFILE) = 17
7467 fstat64(17, {st_mode=S_IFREG|0444, st_size=4096, ...}) = 0
7467 read(17, "0x15ad\n", 4096) = 7
7467 close(17) = 0
7467 openat(AT_FDCWD, "/sys/dev/char/226:128/device/subsystem_device", O_RDONLY|O_LARGEFILE) = 17
7467 fstat64(17, {st_mode=S_IFREG|0444, st_size=4096, ...}) = 0
7467 read(17, "0x0405\n", 4096) = 7
7467 close(17) = 0
7467 getdents64(16, /* 0 entries */, 32768) = 0
7467 close(16) = 0
7467 SYS_355(0xbff36444, 0x4, 0x1, 0x91cf720, 0x4) = 4
7467 openat(AT_FDCWD, "/etc/drirc", O_RDONLY|O_LARGEFILE) = 16
7467 read(16, "<!--\n\n============================================\nApplication bugs worked around in this file:\n============================================\n\n* Unigine Heaven 3.0 and older contain too many bugs and can't be supported\n by drivers that want to be complia"..., 4096) = 4096
7467 SYS_355(0xbff36414, 0x4, 0x1, 0x91cf720, 0x4) = 4
7467 read(16, "tion name=\"allow_glsl_builtin_variable_redeclaration\" value=\"true\" />\n </application>\n\n <application name=\"Dead Island Riptide Definitive Edition\" executable=\"DeadIslandRiptideGame\">\n <option name=\"allow_glsl_builtin_variable_red"..., 4096) = 4096
7467 read(16, "<option name=\"mesa_glthread\" value=\"true\"/>\n </application>\n\n <application name=\"Borderlands 2\" executable=\"Borderlands2\">\n <option name=\"mesa_glthread\" value=\"true\"/>\n </application>\n\n <application name=\"Civilizati"..., 4096) = 4096
7467 read(16, "l_sync_control\" value=\"true\" />\n </application>\n </device>\n <device driver=\"radeonsi\">\n <application name=\"ARK: Survival Evolved (and unintentionally the UE4 demo template)\" executable=\"ShooterGame\">\n <option name=\"radeonsi"..., 4096) = 348
7467 read(16, "", 4096) = 0
7467 close(16) = 0
7467 openat(AT_FDCWD, "/root/.drirc", O_RDONLY|O_LARGEFILE) = -1 ENOENT (No such file or directory)
7467 --- SIGILL (Illegal instruction) @ 0 (0) ---
Your CPU is "Intel(R) Xeon(R) CPU E5472 @ 3.00GHz (family: 0x6, model: 0x17, stepping: 0x6)" which I wouldn't think would be a problem.
Did you change any of the NVIDIA driver settings from their defaults? What NVIDIA chip do you have?