WelcomeWelcome | FAQFAQ | DownloadsDownloads | WikiWiki

Author Topic: Visual Boy Advance  (Read 2732 times)

Offline curaga

  • Administrator
  • Hero Member
  • *****
  • Posts: 11041
Visual Boy Advance
« on: September 13, 2009, 10:45:37 AM »
Quote
Title:          visualboyadvance.tcz
Description:    VisualBoyAdvance GBA GBC GB emulator
Version:        1.7.2-1
Author:         Forgotten
Original-site:  http://vba.sf.net
Copying-policy: GPL
Size:      340K
Extension_by:   Curaga
Comments:       VBA is a GBA/GBC/GB emulator. It's a SDL app, lauched
      from the command line. OSS or ALSA for sound.
-
      PPI compatible.
Change-log:     
Current:        2009/09/13 Original
The only barriers that can stop you are the ones you create yourself.

Offline curaga

  • Administrator
  • Hero Member
  • *****
  • Posts: 11041
Re: Visual Boy Advance
« Reply #1 on: October 02, 2009, 02:57:40 PM »
A note about the config file; keysyms directly from SDL_keysym.h don't apply, as they are in decimal, VBA expects them in hex.

Converting can be done in google ("10 in hex") or with bc ("echo "obase=16; 10" | bc")

Also, with Xorg you can use the graphics card for the display (XV) with one of the YUV options. Doesn't lower CPU usage per se, but gives more cycles to actual emulating instead of drawing.
« Last Edit: October 02, 2009, 03:04:54 PM by curaga »
The only barriers that can stop you are the ones you create yourself.