The issue I'm having with 64-bit FLWM doesn't have anything to do with scaling. The scaling never changes when resizing the window, it's the virtual display resolution that changes. Everything looks right, I don't see anything not drawn right or other artifacts. The issue is after cycling in 64-bit, when a new window is opened, generally using wbar, instead of opening in the upper left at 0,0 it opens in the middle of the screen. 32-bit doesn't do this, it continues to open at 0,0 as before.