steam is a platform with a wide range of targets,
one of its goals (the most confusing point)
especially tries to run windows games (wine) for linux.
in this respect for 32-bit windows applications on 64-bit linux
as it needs 32-bit linux libraries. !!!
but on the other hand, what i notice
with native linux patch packages for applications
even 32-bit windows games before
wine and its derivatives are not needed.
To summarize; For the steam 64-bit client to work
32-bit library is not required.
My only request is to ask you to create the 64-bit platform configuration.
Applications that are 32-bit have the option of using github-style open source 64-bit patches.
Hi Juanito,
If it has a configure script, we could trick that script and make it install Steam for us.
Well, I don't find a source so that I can have configure.