Is there a tcz planned for Nvidia cards? I am glad that basic OpenGL works with Xorg-7.7-3d, but Shader Model 2.0 seems to be too much currently.
Hm hardware has developed, why do we still rely on the graphic vendors bullshit for applications, is my i7 processor really not fast enough to emulate a graphic card and basic shader model 2 capability from 2002, how can "GLX is not supported" be justified if all that I want to run is a simple program with some computationally cheap shaders on my i7? And do we really need a graphic card to make Xorg play videos and the window managers and apps GUI responsive on a i7 processor, or are they just bloated and programmed completely inefficient, mostly based on long outdated technology like X11 protocol? Do we need a complicated DX12 graphic driver just to get a projector attached to HDMI up and running, displaying the desktop (it fails in 80% of the cases I tried Linux distributions, only Windows supports general HDMI output it seems, no matter if graphic driver is installed or not)? Or do we really need a DX12-supporting graphics driver just to get a laptop monitor to output the desktop in a resolution that is not distorted?
All that seems to be too much for GNU/Linux@2018, can't we abandon GPU's for most desktop purposes and leave the gamer stuff for Windows users?
If graphic cards have completeley failed the open source community, why do we still suffer from the bad design decisions that developed around them, and no one went for alternatives for applications that do not demand full GPU-power, meaning everything that is not a 3D game?
Best regards,
Alligadi