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Author Topic: ffmpeg vdpau  (Read 5466 times)

Offline robc

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ffmpeg vdpau
« on: December 04, 2010, 04:58:33 PM »
could vdpau support be added to ffmpeg?

thanks
"Never give up! Never surrender!" - Commander Peter Quincy Taggart

"Make it so." - Captain Picard

Offline robc

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Re: ffmpeg vdpau
« Reply #1 on: December 05, 2010, 12:48:08 AM »
actually, its probably a good idea to create a separate libvdpau extension. that would require a rebuild of the nvidia drivers too since libvdpau is bundled with that package, but would allow ffmpeg to use libvdpau without needing to load the whole nvidia extension.
"Never give up! Never surrender!" - Commander Peter Quincy Taggart

"Make it so." - Captain Picard

Offline Arslan S.

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Re: ffmpeg vdpau
« Reply #2 on: December 05, 2010, 03:22:37 AM »
nvidia drivers extensions contain files which are all official build of nvidia, except kernel interface layer object is compiled and linked with a precompiled object by nvidia

Offline robc

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Re: ffmpeg vdpau
« Reply #3 on: December 05, 2010, 09:50:40 PM »
I created the libvdpau extension and submitted it. It will not conflict with the libvdpau in nvidia-glx.
"Never give up! Never surrender!" - Commander Peter Quincy Taggart

"Make it so." - Captain Picard

Offline jls

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Re: ffmpeg vdpau
« Reply #4 on: December 06, 2010, 04:26:11 AM »
If anyone wants to update ffmpeg extension it's ok for me. I'm not using this program so I'm not so interested in mantaing it anymore
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