Tiny Core Extensions > TCE Talk
Creating TCL extention in simple steps !
bmarkus:
If you want to create applications I propose Python. Easy to learn, it has nice syntax and great data structures additionaly to the huge number of modules (functions) so you do not have to deal with lower levels. With Python you can make your first applications in a short time and learn while developing. It offers short development cycle and success.
Python applications run on other platforms too. On WINDOWS you can comple it to .EXE etc.
If you havn't done yet, try it.
http://python.org/
Pats:
--- Quote ---Python applications run on other platforms too. On WINDOWS you can comple it to .EXE etc.
--- End quote ---
Thanks ! I had tried my hand in Python long back . Though it is easy, but I am used to C , C++, VC++ world after graduating from BASIC , COBOL etc.
And C is something which nobody can forget even in sleep ! :)
Most of my apps are in C++ and VC++, so programming C is not a problem for me, but kindly help me to get accustomed to port my little-bit C know-how to Linux platform.
Pl do not get bored with my silly Qs abt Linux. Who knows one day I may be able to develop a workable extention for TCL, I hope . :)
( I have already started some Linux Programming in C )
~Pats
Pats:
Hi curaga !
Your suggestion and link for the Adv. Programming is really fantastic for Linx Programming. I really enjoyed reading the book ! I even ported one of my non-GUI BookShop Invenory app in C from Win Platform to Linux. Working fantastic.
As suggested by bmarkus I also re-tried my hand on Python ! Enjoyed - thanks !
By the way - I would like to know from experienced guys like you and others abt which langueses and tools you prefer to develop GUI and non-GUI apps in Linux ?
Also some more links for good online books on Lin. Programming for GUI as well as non-GUI development will be highly appriciated - so kindly give suggestion in that direction.
Thanks !
~ Pats
spence91:
Personally all the apps i make (both for work and pleasure) are written in python these days. I usually start off with a command line interface simply because it's easy, and also it's nice to be able to pipe stdin/stdout to wherever you want.
With the 'optparse' standard python library it's extremely easy to parse flags/options etc...
http://docs.python.org/library/optparse.html
once it's finished and it needs a frontend then i'll just knock something up in TK.
The reason for using python is because of the speed of development and because it's quite a simple language to pick up and use, i often struggle when it comes to c/c++.
curaga:
For quick prototyping or smaller stuff I use bash, and Xdialog if it needs a GUI.
Then it's C, and graphics with mostly fltk, gtk+, sdl.
I've heard Qt is rather easy if you like C++, with its Creator IDE.
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