WelcomeWelcome | FAQFAQ | DownloadsDownloads | WikiWiki

Author Topic: 5.x Design Guidelines  (Read 57033 times)

Offline curaga

  • Administrator
  • Hero Member
  • *****
  • Posts: 11041
Re: 5.x Design Guidelines
« Reply #60 on: November 11, 2013, 10:45:23 AM »
I like the look, but lets hear what others say.
The only barriers that can stop you are the ones you create yourself.

Offline Zendrael

  • Sr. Member
  • ****
  • Posts: 363
    • Zendrael's home of projects
Re: 5.x Design Guidelines
« Reply #61 on: March 31, 2014, 09:10:22 PM »
Hello all!

Some time without talk in this topic... Anyone still interested in the design guidelines?

I can still finish the static site generator to be used by the project - which provides an easy way to change themes and create/edit pages only by editing plain text files and calling the generator after that. I started a (Object)Pascal version (about 40% done) and a ShellScript version (about 20% done).

The layout showed a few posts before I can make in pure css2 (as requested) or css3 (responsive).

Offline dentonlt

  • Sr. Member
  • ****
  • Posts: 318
    • the trombone analog
Re: 5.x Design Guidelines
« Reply #62 on: April 06, 2014, 06:49:00 PM »
Interesting thread - I've just stumbled onto it.

If there is interest, I've edited the base FLWM code to support using/reading a conf file (~/.flwm.conf). I use it for modifying key bindings and desktop names without rebuilding. Adding support for "themes" - frame and button color/width/size/style, etc., shouldn't be too hard. Main problem, of course, is finding time to add that code. It's a reasonably small change, too. I think 20k. Not 100k.

I'd be interested to see this thread fix/describe the palette (more specific than just stating blue/gray): RGBA or CMYK values for the "stock" set of gray/orange/black/white/blue. Then themers and icon designers can depart from that set. Stating the stock sizes may help. I'm not even sure what wbar wants.

I, for one, like the idea that FLWM is the base WM. I also like the lack of boot splash, but I do use quiet in grub.

Offline dentonlt

  • Sr. Member
  • ****
  • Posts: 318
    • the trombone analog
Re: 5.x Design Guidelines
« Reply #63 on: April 08, 2014, 10:48:34 PM »
By way of suggestion...



Black 0x000000
White 0xffffff
Gray 0xcccccc
Dodger Blue 0x3399ff
Navy Blue 0x000099
Blaze Orange 0xff6600

Same as attached PNG or colorcombos:
http://www.colorcombos.com/combotester.html?color0=000000&color1=ff6600&color2=000099&color3=3399ff&color4=cccccc&color5=ffffff
« Last Edit: April 08, 2014, 10:51:55 PM by dentonlt »

Offline mocore

  • Hero Member
  • *****
  • Posts: 633
  • ~.~
Re: 5.x Design Guidelines
« Reply #64 on: April 12, 2014, 06:02:52 AM »
I liked the ElementaryOS BETA wallpaper (the blueprint): http://i.imgur.com/89v1S.jpg
Same!
..I wander could some (better) approximation of this blueprint wallpaper be scripted with ImageMagick ...

in some notes i found http://imgur.com/IX4WQAF &
Code: [Select]
# liblcms2.so.2 - missing

# tce-load -i  ImageMagick.tcz lcms2.tcz

convert  -size 1000x1000 xc:white -strokewidth 1 -draw 'line 0,0 0,999' -draw 'line 100,0 100,999' -draw 'line 200,0 200,999' -draw 'line 300,0 300,999' -draw 'line 400,0 400,999' -draw 'line 500,0 500,999' -draw 'line 600,0 600,999' -draw 'line 700,0 700,999' -draw 'line 800,0 800,999' -draw 'line 900,0 900,999' -draw 'line 0,0 999,0' -draw 'line 0,100 999,100' -draw 'line 0,200 999,200' -draw 'line 0,300 999,300' -draw 'line 0,400 999,400' -draw 'line 0,500 999,500' -draw 'line 0,600 999,600' -draw 'line 0,700 999,700' -draw 'line 0,800 999,800' -draw 'line 0,900 999,900' grid.jpg
  from running http://www.tikirobot.net/wp/2007/05/23/make-a-grid-using-imagemagick/


Offline Zendrael

  • Sr. Member
  • ****
  • Posts: 363
    • Zendrael's home of projects
Re: 5.x Design Guidelines
« Reply #65 on: February 01, 2015, 08:47:13 AM »
Hello all!

Quite some time that no one posted anything about a new website layout and logo.

No one interested?

To simplify the maintenance of the site, I'll suggest a Static Site Generator and then we can build a theme around it...