WelcomeWelcome | FAQFAQ | DownloadsDownloads | WikiWiki

Author Topic: tiny core linux game's => linuxq3ademo.tcz :)  (Read 26922 times)

Offline Juanito

  • Administrator
  • Hero Member
  • *****
  • Posts: 14796
Re: tiny core linux game's => linuxq3ademo.tcz :)
« Reply #60 on: April 09, 2020, 06:38:23 AM »
Your other identical post was deleted, please do not post the same thing in two different places.

Offline xor

  • Hero Member
  • *****
  • Posts: 1268
Re: tiny core linux game's => linuxq3ademo.tcz :)
« Reply #61 on: April 09, 2020, 12:12:00 PM »
Your other identical post was deleted, please do not post the same thing in two different places.

i am trying to solve this problem
please help me solve the problem!

Offline Juanito

  • Administrator
  • Hero Member
  • *****
  • Posts: 14796
Re: tiny core linux game's => linuxq3ademo.tcz :)
« Reply #62 on: April 10, 2020, 02:00:52 AM »
These game demos are very old and not compiled on tinycore - this means you are likely to have problems with them.

Offline xor

  • Hero Member
  • *****
  • Posts: 1268
Re: tiny core linux game's => linuxq3ademo.tcz :)
« Reply #63 on: April 10, 2020, 02:31:10 AM »
These game demos are very old and not compiled on tinycore - this means you are likely to have problems with them.

https://github.com/id-Software

Offline xor

  • Hero Member
  • *****
  • Posts: 1268
[Solved] Does TCL play modern 3D Games!?
« Reply #64 on: April 15, 2020, 04:49:41 AM »
First of all, I was wondering if a modern 3D game can be played on TCL!

in this respect, I wanted to try a demo of a few game classics.
unfortunately due to very old file structures
I had technical errors in the Q series.

but lastly; "openarena" shows that you can play modern 3D games very comfortably and even better than I thought, even in TCL.

"openarena" => https://en.wikipedia.org/wiki/OpenArena

subject title : [resolved] Does TCL play modern 3D Games!?

if the topic title is updated as above
this topic will be terminated correctly! :)
« Last Edit: April 15, 2020, 09:10:41 AM by Rich »

Offline xor

  • Hero Member
  • *****
  • Posts: 1268
Re: tiny core linux game's => linuxq3ademo.tcz :)
« Reply #65 on: April 27, 2020, 05:48:57 AM »
Quote
https://github.com/eggmund/sort_visualiser
Note to self:
Install pulseaudio-alsa to fix ALSA lib pcm_dmix.c:1089: (snd_pcm_dmix_open) unable to open slave error.

Quote
https://wiki.archlinux.org/index.php/PulseAudio

Install the pulseaudio package.

Some PulseAudio modules are not included in the main package and must be installed separately if needed:

    pulseaudio-alsa for PulseAudio to manage ALSA as well, see #ALSA

"pulseaudio-alsa" >> https://www.archlinux.org/packages/extra/any/pulseaudio-alsa/



tc@box:~$ cd /usr/local/quake2
tc@box:/usr/local/quake2$ quake2
Added pakfile './baseq2/pak0.pak' (1106 files).
using /home/tc/.quake2/baseq2/ for writing
execing default.cfg
execing aprconfig.cfg
Console initialized.

------- sound initialization -------
ALSA lib pcm_dmix.c:1089:(snd_pcm_dmix_open) unable to open slave
SDL_OpenAudio() failed: No available audio device

------------------------------------
--------- [Loading Renderer] ---------
Using libGL.so for OpenGL...setting mode -1: 0 0
GL_VENDOR: X.Org
GL_RENDERER: AMD ARUBA (DRM 2.50.0 / 5.4.3-tinycore, LLVM 8.0.0)
GL_VERSION: 3.1 Mesa 19.2.3
...enabling GL_EXT_compiled_vertex_array
...ignoring GL_EXT_point_parameters
...using GL_ARB_multitexture
...using GL_NV_texture_rectangle
...using GL_SGIS_generate_mipmap
...ignoring GL_ARB_texture_compression
...enabling GL_EXT_texture_filter_anisotropic
Maximum Anisotropy: 16.0
Maximum Texture Size: 16384x16384
------------------------------------
libcurl/7.67.0 OpenSSL/1.1.1b zlib/1.2.11 initialized.
====== Quake II (Quetoo.org) Initialized ======
« Last Edit: April 27, 2020, 06:17:21 AM by xor »

Offline neonix

  • Wiki Author
  • Sr. Member
  • *****
  • Posts: 391
Re: tiny core linux game's => linuxq3ademo.tcz :)
« Reply #66 on: May 12, 2020, 02:46:20 PM »
Quote
https://github.com/eggmund/sort_visualiser
Note to self:
Install pulseaudio-alsa to fix ALSA lib pcm_dmix.c:1089: (snd_pcm_dmix_open) unable to open slave error.

Quote
https://wiki.archlinux.org/index.php/PulseAudio

Install the pulseaudio package.

Some PulseAudio modules are not included in the main package and must be installed separately if needed:

    pulseaudio-alsa for PulseAudio to manage ALSA as well, see #ALSA

"pulseaudio-alsa" >> https://www.archlinux.org/packages/extra/any/pulseaudio-alsa/



tc@box:~$ cd /usr/local/quake2
tc@box:/usr/local/quake2$ quake2
Added pakfile './baseq2/pak0.pak' (1106 files).
using /home/tc/.quake2/baseq2/ for writing
execing default.cfg
execing aprconfig.cfg
Console initialized.

------- sound initialization -------
ALSA lib pcm_dmix.c:1089:(snd_pcm_dmix_open) unable to open slave
SDL_OpenAudio() failed: No available audio device

------------------------------------
--------- [Loading Renderer] ---------
Using libGL.so for OpenGL...setting mode -1: 0 0
GL_VENDOR: X.Org
GL_RENDERER: AMD ARUBA (DRM 2.50.0 / 5.4.3-tinycore, LLVM 8.0.0)
GL_VERSION: 3.1 Mesa 19.2.3
...enabling GL_EXT_compiled_vertex_array
...ignoring GL_EXT_point_parameters
...using GL_ARB_multitexture
...using GL_NV_texture_rectangle
...using GL_SGIS_generate_mipmap
...ignoring GL_ARB_texture_compression
...enabling GL_EXT_texture_filter_anisotropic
Maximum Anisotropy: 16.0
Maximum Texture Size: 16384x16384
------------------------------------
libcurl/7.67.0 OpenSSL/1.1.1b zlib/1.2.11 initialized.
====== Quake II (Quetoo.org) Initialized ======

I don't understand what is a problem? Quetoo works with alsa.tcz and alsa-config.tcz without problem. Do you want to have pulseaudio-alsa wrapper in repo? What TC version you have?

Offline xor

  • Hero Member
  • *****
  • Posts: 1268
Re: tiny core linux game's => linuxq3ademo.tcz :)
« Reply #67 on: July 21, 2020, 04:57:38 AM »
32-bit TCL was also working.
64-bit TCL also gives this problem!

Quote
http://www.openarena.ws/smfnews.php
Uses the OpenGL 1.x graphics API.

Code: [Select]

Please wait...

ioq3+oa 1.36_SVN1910M linux-x86_64 Dec 25 2011
----- FS_Startup -----
Current search path:
/home/tc//.openarena/baseoa
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak6-patch088.pk3 (711 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak6-patch085.pk3 (559 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak6-misc.pk3 (229 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak5-TA.pk3 (139 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak4-textures.pk3 (1753 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak2-players.pk3 (669 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak2-players-mature.pk3 (231 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak1-maps.pk3 (100 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak0.pk3 (1042 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa

----------------------
5433 files in pk3 files
execing default.cfg
couldn't exec q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
Couldn't read q3history.
----- Initializing Renderer ----
-------------------------------
QKEY building random string
QKEY generated
----- Client Initialization Complete -----
----- R_Init -----
SDL using driver "x11"
Initializing OpenGL display
Estimated display aspect: 1.771
...setting mode 3: 640 480
Available modes: '1360x768 720x400 640x480 800x600 832x624 1024x768'
Couldn't get a visual
...WARNING: could not set the given mode (3)
Initializing OpenGL display
...setting mode 3: 640 480
Available modes: '1360x768 720x400 640x480 800x600 832x624 1024x768'
Couldn't get a visual
...WARNING: could not set the given mode (3)
----- Client Shutdown (Client fatal crashed: GLimp_Init() - could not load OpenGL subsystem
) -----
RE_Shutdown( 1 )
-----------------------
GLimp_Init() - could not load OpenGL subsystem

sh: zenity: not found

>>>> END OF COMMAND <<<<


Offline xor

  • Hero Member
  • *****
  • Posts: 1268
Re: tiny core linux game's => linuxq3ademo.tcz :)
« Reply #68 on: July 21, 2020, 09:46:24 AM »
I think there is a 64-bit packaging error
I have the same problem in the link.
https://forums.linuxmint.com/viewtopic.php?t=264616


32-bit TCL was also working.
64-bit TCL also gives this problem!

Quote
http://www.openarena.ws/smfnews.php
Uses the OpenGL 1.x graphics API.

Code: [Select]

Please wait...

ioq3+oa 1.36_SVN1910M linux-x86_64 Dec 25 2011
----- FS_Startup -----
Current search path:
/home/tc//.openarena/baseoa
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak6-patch088.pk3 (711 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak6-patch085.pk3 (559 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak6-misc.pk3 (229 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak5-TA.pk3 (139 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak4-textures.pk3 (1753 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak2-players.pk3 (669 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak2-players-mature.pk3 (231 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak1-maps.pk3 (100 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa/pak0.pk3 (1042 files)
/mnt/sdb1/L&B/G@M/openarena-0.8.8/baseoa

----------------------
5433 files in pk3 files
execing default.cfg
couldn't exec q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
Couldn't read q3history.
----- Initializing Renderer ----
-------------------------------
QKEY building random string
QKEY generated
----- Client Initialization Complete -----
----- R_Init -----
SDL using driver "x11"
Initializing OpenGL display
Estimated display aspect: 1.771
...setting mode 3: 640 480
Available modes: '1360x768 720x400 640x480 800x600 832x624 1024x768'
Couldn't get a visual
...WARNING: could not set the given mode (3)
Initializing OpenGL display
...setting mode 3: 640 480
Available modes: '1360x768 720x400 640x480 800x600 832x624 1024x768'
Couldn't get a visual
...WARNING: could not set the given mode (3)
----- Client Shutdown (Client fatal crashed: GLimp_Init() - could not load OpenGL subsystem
) -----
RE_Shutdown( 1 )
-----------------------
GLimp_Init() - could not load OpenGL subsystem

sh: zenity: not found

>>>> END OF COMMAND <<<<


Offline xor

  • Hero Member
  • *****
  • Posts: 1268
TheDarkMod ( 1.47 MB ; doom 3 game engine) { for TCL-11.1-X86_64-bit }
« Reply #69 on: February 16, 2021, 07:04:15 AM »
TheDarkMod  ( 1.47 MB GB ; doom 3 game engine) { for TCL-11.1-X86_64-bit }

https://www.phoronix.com/scan.php?page=news_item&px=The-Dark-Mod-2.09
https://www.thedarkmod.com/posts/the-dark-mod-2-09-has-been-released/

http://update.thedarkmod.com/zipsync/tdm_installer.linux64.zip
TheDarkMod  ( 1.47 MB GB ; doom 3 game engine) { for TCL-11.1-X86_64-bit }
« Last Edit: February 16, 2021, 07:17:49 AM by xor »