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Author Topic: No matching FB config found  (Read 5364 times)

Offline Juanito

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Re: No matching FB config found
« Reply #15 on: September 12, 2020, 09:56:01 AM »
You might be better off downloading the source and compiling it?

Offline Sashank999

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Re: No matching FB config found
« Reply #16 on: September 12, 2020, 08:42:46 PM »
Try this for compiling from source :
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pip3 install git+https://github.com/kivy/kivy.git@master .

Are you sure that you have portmidi ? I suggest checking the loaded deps again.
Also,
try
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pip3 check kivy for listing requirements and check them manually
try
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pip3 check pysdl2, it is a requirement to use sdl2.
You might also need https://github.com/keera-studios/SDL2_gfx , which is a dep for pysdl2. pip3 checks for python3 package deps but doesn't check for required binaries on the system. You should check for binaries manually.
« Last Edit: September 12, 2020, 08:57:47 PM by Sashank999 »

Offline saladin

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Re: No matching FB config found
« Reply #17 on: September 15, 2020, 08:05:07 AM »
I've been using Linux as my main OS for 11 years now, and I usually give up on things once the solution is "compile from source". It seems to work about 50% of the time, and the other 50%, it's like it wants to me to write a new compiler from scratch.

So I used the pip3 install git command, and that seems to work.

If I type

Code: [Select]
pip3 check x
it says "No broken requirements found." It's the same for whatever value I put as x, even if it's a name I made up.

Installed SDL2_gfx.git -- at least, I think I did.

I downloaded the files for portmidi manually, after failing to get the svn that everyone recommends working. Spent a lot of time failing to unzip the file by various methods before I realized I was in the wrong directory. After unzipping, I needed cmake, which I installed, but I got a CMake Error, where variables are set to NOTFOUND, and it wants me to do something about it. Then I saw the python directory, and tried running setup.py, but it's written for Python 2, so I had to download and install that, but it's still giving me an error because there's no module named Pyrex.Distutils, and apparently there's no pip for Python 2. Fantasized briefly about a linux distro where kivy is installed by default. Googled it, but didn't really expect to find it. Spent some time staring blankly at the screen. Briefly considered installing Windows on a virtual machine and trying to run kivy that way. But it's been a long time since I've used Windows, and I feel like that might be even harder.

Still getting errors with kivy:

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[INFO   ] Logger: Record log in /home/tc/.kivy/logs/kivy_20-09-15_6.txt
[INFO   ] Kivy: v2.0.0rc3, git-55d20aa, 20200914
[INFO   ] Kivy: Installed at "/usr/local/lib/python3.6/site-packages/kivy/__init__.py"
[INFO   ] Python: v3.6.4 (default, Mar  9 2018, 12:22:02)
[GCC 7.2.0]
[INFO   ] Python: Interpreter at "/usr/local/bin/python3.6"
[INFO   ] Factory: 186 symbols loaded
[DEBUG  ] Cache: register <kv.lang> with limit=None, timeout=None
[DEBUG  ] Cache: register <kv.image> with limit=None, timeout=60
[DEBUG  ] Cache: register <kv.atlas> with limit=None, timeout=None
[INFO   ] Image: Providers: img_tex, img_dds (img_sdl2, img_pil, img_ffpyplayer ignored)
[DEBUG  ] Cache: register <kv.texture> with limit=1000, timeout=60
[DEBUG  ] Cache: register <kv.shader> with limit=1000, timeout=3600
[DEBUG  ] Text: Provider <pango> ignored by config
[INFO   ] Text: Provider: sdl2(['text_pango'] ignored)
[INFO   ] Window: Provider: sdl2
[INFO   ] GL: Using the "OpenGL" graphics system
[INFO   ] GL: Backend used <sdl2>
[INFO   ] GL: OpenGL version <b'3.1 Mesa 19.2.3'>
[INFO   ] GL: OpenGL vendor <b'VMware, Inc.'>
[INFO   ] GL: OpenGL renderer <b'llvmpipe (LLVM 8.0, 128 bits)'>
[INFO   ] GL: OpenGL parsed version: 3, 1
[INFO   ] GL: Shading version <b'1.40'>
[INFO   ] GL: Texture max size <8192>
[INFO   ] GL: Texture max units <32>
[DEBUG  ] Shader: Fragment compiled successfully
[DEBUG  ] Shader: Vertex compiled successfully
[DEBUG  ] Window: Ignored <x11> (import error)
[CRITICAL] Window: Unable to find any valuable Window provider. Please enable debug logging (e.g. add -d if running from the command line, or change the log level in the config) and re-run your app to identify potential causes
sdl2 - Exception: Unknown <png> type, no loader found.
  File "/usr/local/lib/python3.6/site-packages/kivy/core/__init__.py", line 70, in core_select_lib
    cls = cls()
  File "/usr/local/lib/python3.6/site-packages/kivy/core/window/window_sdl2.py", line 152, in __init__
    super(WindowSDL, self).__init__()
  File "/usr/local/lib/python3.6/site-packages/kivy/core/window/__init__.py", line 982, in __init__
    self.create_window()
  File "/usr/local/lib/python3.6/site-packages/kivy/core/window/window_sdl2.py", line 312, in create_window
    super(WindowSDL, self).create_window()
  File "/usr/local/lib/python3.6/site-packages/kivy/core/window/__init__.py", line 1268, in create_window
    self.render_context = RenderContext()
  File "kivy/graphics/instructions.pyx", line 783, in kivy.graphics.instructions.RenderContext.__init__
  File "/usr/local/lib/python3.6/site-packages/kivy/core/image/__init__.py", line 561, in __init__
    self.filename = arg
  File "/usr/local/lib/python3.6/site-packages/kivy/core/image/__init__.py", line 756, in _set_filename
    mipmap=self._mipmap, nocache=self._nocache)
  File "/usr/local/lib/python3.6/site-packages/kivy/core/image/__init__.py", line 463, in load
    raise Exception('Unknown <%s> type, no loader found.' % ext)

x11 - ModuleNotFoundError: No module named 'kivy.core.window.window_x11'
  File "/usr/local/lib/python3.6/site-packages/kivy/core/__init__.py", line 62, in core_select_lib
    fromlist=[modulename], level=0)

[DEBUG  ] Cache: register <textinput.label> with limit=None, timeout=60.0
[DEBUG  ] Cache: register <textinput.width> with limit=None, timeout=60.0
[DEBUG  ] App: Loading kv <./epic.kv>
[DEBUG  ] App: kv <./epic.kv> not found
[CRITICAL] App: Unable to get a Window, abort.

Offline Sashank999

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Re: No matching FB config found
« Reply #18 on: September 15, 2020, 09:01:58 PM »
My bad. I forgot that you are on python 2. There is pip for python 2 as "python-pip.tcz" .
Also try :
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pip install pygame pysdl2 # For python2 pipand once again verify deps. Try the pip check command for pip of python2 and 3.