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Author Topic: Wine with SwiftShader  (Read 97 times)

Offline neonix

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Wine with SwiftShader
« on: May 13, 2019, 02:17:57 AM »
SwiftShader is a GPU emulator for Windows OS that allow you to play game that you graphic card don't support. It works only with SSE2 processors. In 2016 Google release the source code and add support for Linux's OpenGL ES 2.0.

First you have to download rar file from here and unpack 4 files to your game directory where is our exe file.
https://groups.google.com/d/topic/swiftshader/twlwkaBE3xc

Then you have to configure wine using winecfg command.
Go to the Libraries tab and in window "New overrides for library:"
add this files:
Code: [Select]
d3d8
d3d9
opengl32
Now you can play game using wine. It works only with games that support DirectX8, DirectX9 and OpenGL.
In file SwiftShader.ini you can configure SwiftShader settings.