Tiny Core Linux

General TC => Remasters / Remixes - Unofficial => Topic started by: unixino on May 07, 2012, 09:05:11 AM

Title: remaster for graphic designers
Post by: unixino on May 07, 2012, 09:05:11 AM
Hello everybody
i am a graphic designer & artist , i am using open source programs for about 7 years now .  :D
i was using mandriva but i found that tiny core is super fast & stable  :)

i want to remaster CorePlus-4.5.2.iso to add the following :

- add 64bit base.
- add nvidia & ati drivers modules ( boot entry to choose to load with ati or nvidia or none ).
- add latest wacom driver   (very important)
- ntfs read & write.
- use xfce and remove other desktops.
- add extra fonts.
- add other keyboard languages.
- add some programs like ( inkscape , gimp , etc... )
well that's all , can any body help me with easy steps to follow ?

i want it to be a light and fast edition for artists , hope this work

note: i can't find some programs in the repository like ( blender , sk1 , krita , mypaint ) am i missing something or they doesn't exist ?

Thanks in advance
 
 

Title: Re: remaster for graphic designers
Post by: Juanito on May 07, 2012, 09:26:45 AM
- add 64bit base.

core64 supplies a 64bit kernel, which allows the use of more than 4gb ram, but does not allow the use of 64bit apps - is this what you're looking for?
Title: Re: remaster for graphic designers
Post by: vinnie on May 07, 2012, 04:48:29 PM
Blender has a portable edition on its website
Title: Re: remaster for graphic designers
Post by: coreplayer2 on May 07, 2012, 07:36:01 PM
As for Wacom,  if this is critical then I'd try to download the driver source code for your device firsrt.     because they don't seem to have a great deal of support for linux from their download site, they have for some devices but not all it seems.. :(

Besides Blender which appears to be offline occasionally..  most everything else looks doable. 
Title: Re: remaster for graphic designers
Post by: curaga on May 08, 2012, 02:25:47 AM
well that's all , can any body help me with easy steps to follow ?

Try ezremaster.

Quote
note: i can't find some programs in the repository like ( blender , sk1 , krita , mypaint ) am i missing something or they doesn't exist ?

Yes, none of those have been contributed to the repo yet.
Title: Re: remaster for graphic designers
Post by: Juanito on May 08, 2012, 02:40:46 AM
Quote
note: i can't find some programs in the repository like ( blender , sk1 , krita , mypaint ) am i missing something or they doesn't exist ?

blender - I'll try to have a look at this.

sk1 - the site says:
Quote
sK1 and UniConvertor 1.x are deprecated and substituted by PrintDesign and UniConvertor 2.0

krita - the is a kde app, I don't use kde

mypaint - I'll try to have a look at this.
Title: Re: remaster for graphic designers
Post by: mocore on May 12, 2012, 02:59:01 AM
i just chanced across this distro yesterday called  "open artist" openartisthq.org/
 and thought to mention  as it may provide some inspiration for the tc remaster
Title: Re: remaster for graphic designers
Post by: Juanito on May 12, 2012, 04:03:14 AM
BTW, I'm working on blender, but it's not proving to be easy...
Title: Re: remaster for graphic designers
Post by: coreplayer2 on May 12, 2012, 12:53:44 PM
BTW, I'm working on blender, but it's not proving to be easy...

You have to admire anyone attempting to accomplish this task, especially for someone who may never use the app  ;)
Title: Re: remaster for graphic designers
Post by: curaga on May 12, 2012, 01:22:33 PM
Blender's a Python monster. Good luck :)
Title: Re: remaster for graphic designers
Post by: Juanito on May 13, 2012, 04:17:59 AM
..and it's looking like the most recent version requires python-3.2 and you have to go back to 2009 to find a version that will work with python-2.6/2.7...
Title: Re: remaster for graphic designers
Post by: vinnie on May 14, 2012, 01:00:05 AM
The portable version has built-in python 3, maybe you can do the same with any compiling flags?
Title: Re: remaster for graphic designers
Post by: Juanito on May 15, 2012, 12:44:23 AM
I'll leave a portable version of blender to somebody else.

In the meantime a mypaint extension has been uploaded to the repo.